Up to 48 channels of audio can be controlled with these mixers. The Scope Modular synth is basically a collection of synthesizer “building blocks” or modules that you string together to create new sounds – modeled after the original Moog modular synthesizer that artists like Keith Emerson, Rick Wakeman, and those guys in Tangerine Dream used to play back in the early 70’s. It’s a powerful and flexible audio processing and music development system. These virtual instruments are controlled with any MIDI capable keyboard. The more DSP’s you have, the more stuff you can load. Or the effects can be routed through the aux busses like a normal mixer. Up to three separate cards can be installed in a single computer.
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Click on the thumbnail image above to see the bigger picture.
Again, too many to list and they all sound wicked. Ahh, the good ol’ days.
Creamware Scope Home
Z-Link is a proprietary communication interface using standard Firewire cables Z-Link permits the simultaneous transmission of 16 channels of bit audio between the soundcard and converter without having to use a separate word clock device.
Scope is a PC-based music production system consisting of a sophisticated soundcard which comes bundled with a dedicated software application – called Scope Fusion Platform. I guess the best way to describe Scope is to start with the hardware and then move on to the software side of things. There were three scops categories in the Scope product family which were differentiated by the number of DSP chips installed:.
The concept behind SFP is that all the boards have the same basic software feature set.
Creamware Scope Home
Click on the thumbnail image above for a full-size screenshot of the Modular Synth. If you’ve never seen one, click here. There are a variety of virtual mixers in SFP ranging from the fairly simple to the extremely complex including some surround sound mixers.
No rotary pots or switches to wear out! Go crewmware a cup of coffee because this gets deep: Vinco is a Universal Audio compressor clone.
There were three distinct categories in the Scope product family which were differentiated by the number of DSP chips installed: In the control surface, you load whatever devices you need in order to start creating music.
Up to three separate cards can be installed in a single rceamware. These things were huge man. Clients looking for fresh new sounds or familiar old ones can pull up interesting patches with a few mouse clicks. Some are virtual copies of older analog models which are now considered collectors items like the MiniMoog and Pro-One.
Arpeg 01, Inferno, Creamwsre, Prisma. You connect these devices together using virtual patch cables, much like hooking actual studio hardware together. Scope supports up to bit audio resolution and up to 96kHz sampling rates with almost zero latency.
You had to let the thing warm up for a half an hour before you could actually play it. Particularly cool are the latest mastering tools: This product was originally developed and marketed by a German audio company called Creamware. I’m not a synth guru but this stuff sure is a blast to play around with.
Virtual effects can be loaded into the mixer channel inserts allowing for individual effects processing on each track. SFP comes standard with the following virtual instruments and devices: You needed a pretty good size room and a lot of patch cables to produce music with one of those babies. It’s a powerful and flexible svope processing and music development system.
The soundcard mounts into an available PCI slot inside the host computer. A maximum of three boards, in any combination, could be installed in the PC. If there’s a hardware effect or stomp box you’re familiar with, most likely it’s covered here in virtual “plug-in” form. This product is designed to provide a variety of audio functions including virtual synthesis, crramware, effects processing, mixing and studio signal routing.